Sound

Our sound department brings to life the animations and still art of our games with a listening adventure that both excites and connects with the game player. Sound design, compositional skill and technical finesse are all a part of making a great sounding end product. Our in-house team combines the trades of audio engineering and musicianship with artistic insight and modern music and video production platforms to enhance the audio experience of all High 5 Games.

Sound Designer
Sound designers must be proficient in Protools, Logic or similar compositional software. Keyboard skills are a big plus. Must be willing to work fast and follow artistic direction.